Sincere thanks go to...
- MeltDown [mail]. XMaps was originally built using UClasses 2.8.0 - check out Meltdown's pages at Unreal Tower.
- E. Bruce Shankle III [mail]. UnDox has to be the most useful UnrealScript documentation available. Using this automatic HTML-generating source tool, I was able to learn enough about the UnrealTournament user interface source to create XMaps' configuration windows. If you're contemplating working with UnrealScript, this is an absolute must-have. Check out the UnDox web pages.
- Ob1-Kenobi [mail]. The umod for the Mutator was created entirely using Ob1's umod Wizard, v1.26. Made my life easier, and yours too! The program can be downloaded from PlanetUnreal.
- {AGUT}SDJ, for coming up with a few important implementation ideas...
- Scott Arnold, for patiently and graciously letting me know which parts of XMaps needed improving, and testing out preview releases and bug fixes.
- Andrew McDonald [site], for coming up with the idea for 'Match players' and testing the results.
- Mental [MutationStation], for testing out the change to map prefix matching.
- Doug Gibson and Peter Yu [ModSquad], for the inspirational idea of the in-game HUD menu.
- Bruce Bickar [BDBUnreal], for pointing me to the WRI used in MapVote for a networking model, and giving me the OK to use MapVote code if I need to.
- Everyone on the XMaps mailing list ... for their support and a seemingly endless stream of ideas for XMaps. Special thanks go to (in alphabetical order !) Lee Brink, Chris DeFrancisco, Brad Ford, Brian Latimer, Pedro Roque and Joseph Stanczak.
- The beta testers, without whom etc... Tim Sackman, Anthony Woods, Chris DeFrancisco and Tim Robinson. Cheers!
- DrSIN and Mongo [CreativeCarnage], for the amazing WindowsReplicationInfo (WRI) class. By using the WRI, XMaps supports the Client Setup window and the HUD menu over a network as well as in stand-alone games. Priceless!
If you're looking into Mutator development yourself, take the time to check out the Mutators forum, over at mod central.
And finally ... the biggest thanks of all go to Mary (once again). She still has the patience of a saint!