Sunday, 31st May 1998
- There's a new version of idGamma (v1.2c) available (thanks PVR-NET). This is proving to be pretty popular, so I've added a local link on the PowerVR page.
- A quick note for PowerVR users about the Quake 3.15 patch - if you 'Overwrite files without prompting', the patch will replace pvrgl.dll with v184.108.40.206. So, make a copy of pvrgl.dll before running the patch, or un-tick the 'Overwrite files...' checkbox before running the patch, and don't overwrite pvrgl.dll. If you've already overwritten it, you can always grab a copy of glquake2.exe (containing pvrgl.dll v220.127.116.11) on the PowerVR page.
- Added the new Eraser Bot (v0.991) to the Quake II page. There's also a patch for those of you running v0.97 (or later). This version works fine with Quake II v3.15.
Saturday, 30th May 1998
- Added v3.15 of Quake II. There's a patch for those of you already running 3.14. Apparently, this version 'fixes everything', and has native VWep support.
- Updated all the links to PowerVR-Net to their new URL.
- Added the MotorHead patch (to v1.3). Most of the changes are for internet gaming.
Sunday, 24th May 1998
- Updated QuakeWorld to v2.21. QuakeWorld users are encouraged to upgrade to this version, as it fixes a view bugs in v2.20 (released last week).
Saturday, 23rd May 1998
- Added the Unreal-enabled GameSpy (v2.0 beta 5).
- A word of warning ... to anyone who loads the new Abit LX6 BIOS (see Tuesday's news), it will cause Windows 95 to redetect most of the motherboard's resources, which means a couple of reboots before the system is back to normal. You may also find some system-level software (such as the d-Time95 CD-ROM cache) finding these 'new' devices, and asking you to reset the settings. But don't panic - it all works itself out in the end, without any damage to the system. You may want to run the Windows 95 Emergency Recovery Utility before updating the BIOS, though, just to be sure.
- Oh dear ... I hear AOL are buying out Mirabilis, the company behind ICQ. Could be time to get out the cheque books...
Thursday, 21st May 1998
- Added the McAfee virus definition files for May '98.
Tuesday, 19th May 1998
Sunday, 17th May 1998
- Updated the QuakeWorld links to the new version (2.2).
- Added the beta version of GameSpy 2 (for registered users of GameSpy only).
- (Slightly) updated the Forsaken page.
- Expanded the Quake II page to include bots (well, one bot) and site links.
Saturday, 16th May 1998
- Right, I'm back on my feet now, so it's time for a few bits and bobs of news...
- There's a new Winsock 2 page up on Microsoft's site - it looks like they've taken it out of the 'beta release for developers' phase and made it palatable for end users. I'll be checking it out and re-doing the G-Web Winsock page when I can.
- The PowerVR Home Page has news of a 'new Tomb Raider - Unfinished Business patch' for PowerVR ... this is in fact the same version (2.31) we got at the end of March. You'll find a few versions around the 'Net, sometimes it's tombpvr.exe, sometimes tupvr231.zip - they're the same, although the former is a self-extracting executable, which explains the difference in file size.
- Added a page for Forsaken.
- G-Web 1000 ... well, by the looks of things, G-Web will chalk up its 1000th hit in a week or two. I've tried to keep the site clear and concise - but these pages are provided for you users out there so you can get what you want. So what do you think ? Is there anything you'd like to see changed on the site ? Hardware or software you'd like added to the pages ? Drop me a line or page me with your comments - good or bad !
- Archived April's News.
Thursday, 14th May 1998
- Added a MotorHead page to G-Web. This is one top game...
Saturday, 9th May 1998
- First of all, a big Happy Birthday to my bro ! Now he's officially a thirty-something ...
- Added the new chipset drivers for the Abit LX6, which resolves the USB device manager problem under Windows 95.
- Added patches for Ultim@te Race 3-track version (to v1.7) and Pro (to v1.1). Both patches include enhancements to multiplay mode, among other things.
Friday, 1st May 1998
- Microsoft release DirectX 5.2 for end users. While this didn't change any of the DirectX component version numbers on my system, that may be because I've been adding all the mini-updates (like DXPlay50a) as they came along. Grab the full, English language version here (HTTP link to Demon Internet).